Yu-Gi-Oh! Master Duel update v 1.1.1 Patch Notes Today (May 9)
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Yu-Gi-Oh! Master Duel update v 1.1.1 has now arrived on all the platforms with updated content and fixed issues. Check out all the details and the patch notes for the Yu-Gi-Oh Master Duel update v 1.1.1 May 9.
It has been in the news for the last week that, the devs are working on improving the user interface by making it more friendly and visually impressive. And, the same has been deployed in the current update.
Players need to update the game through the respective app stores and then the changes and new additions will be applied. Below are the Yu-Gi-Oh Master Duel update v 1.1.1 May 9 patch notes, sourced from Steam and Twitter.
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Yu-Gi-Oh Master Duel update v 1.1.1 May 9 patch notes
- UI has been improved at DUEL, MISSION, SOLO, DECK, etc.
- New animation effects have been added.
- New functions have been added to deck editing and room matches.
- Other bug fixes have been made.
Below are the detailed notes for all the updates that went live in the Yu-Gi-Oh Master Duel update v 1.1.1.
Updated contents in v 1.1.1 Update
- Adjusted and fastened certain visual effects during Duels
- Added cart activation animation during Duels
- Added the feature to “batch-generate cards not owned” to the Deck Edit screen
- If you have cards that you didn’t own last time you saved the Deck, the Owned status will be automatically updated when you enter the Deck Edit screen once again
- Improved Solo Mode screen
- Improved Missions screen
- Improved Duel Room screen
- Added “Short” to the Duel Time options in the Duel Room
Issues patched in v 1.1.1 Update
- Some card names and text were displayed in English
- The scroll bar for Pendulum Effect texts cannot be used with a controller
- When a Card Selection List is displayed during a Duel when using a controller, a card selection cursor may be displayed on the field side and the game becomes unplayable in rare cases
- When scrolling the Friend List on the Invite Friends screen in the Duel Room, checkmarks were showing incorrectly
- Players cannot select Korean language when entering text in the Switch version
- When a player receives multiple battle damage in a single attack, the amount of the second and subsequent battle damage is not reflected in the player’s Life Points
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